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Call of Duty Warzone Season 5 creators reveal new modes, Easter eggs and the FUTURE for Battle Royale

CALL of Duty’s Warzone is a smash-hit – and it’s only getting better in Season 5.

The Sun spoke to Warzone’s crack team of developers to hear about what’s changed, a brand new game mode, some Easter eggs – and what the future holds for Warzone.

We talked Warzone with Geoff Smith, Multiplayer Design Director at Infinity Ward, as well as Joe Cecot, Co-Design Director of Multiplayer, and Amos Hodge, Associate Creative Director at Raven Software, the COD developer owned by Activision.

Perhaps the biggest news in Season 5 is the change to Verdansk.

There’s now a train that rolls around the city, carrying plenty of loot for players to nab.

But one of the most exciting tweaks is that the stadium is now accessible, thanks to an explosion that knocked the roof off.

It’s probably the biggest change to Verdansk since Warzone launched, and creates a whole new Gulag-style area for combat to take place in.

“The opening of the stadium was planned for a long time,” the Call of Duty team told The Sun.

“We wanted to change the meta of the gameplay, so that one made a lot of sense.

“I think the important thing is not to let the map get stale for too long. Players are playing this every day.”

 They hinted at more map changes to come – but what they’ll look like is anyone’s guess.

Warzone is also getting a brand new mode in Season 5: King Slayer.

“King Slayer is a good example of where you can get weapon XP at a normal rate,” the devs told us.

“Battle Royale is very functional without your load out.

“But we’re constantly trying to have one or two modes that complement that.

“And King Slayer is a fast-paced multi-team deathmatch – we’re still playing with the numbers, but we think it’s gonna be 50 or 52 players.

“There are bonuses for killing a king, getting a kill-streak, and that’s a place to go level weapons with really fast action, respawning instantly, no delay.”

Part of Warzone’s fun is the constantly rotating modes that turn up in the game.

But creating new modes is difficult, and most ideas never make it to the game.

“We throw out more modes than we ship.

“Making a mode is actually really hard. More modes get thrown out than actually ship.

“We wanted to make something not as formulaic as normal Battle Royale. and we wanted to bring a product that feels new to the market.”

 And even when developers are sure of a mode, it doesn’t always go as they expected.

That was the case with Plunder, where gamers played the mode differently to internal testing.

“Early on when we launched Plunder, we were playing it like three hours a day [in testing],” the devs told The Sun.

“And when we launched it didn’t play the same way at all. So we ended up rebalancing the economy for how players were playing it live.

“People were pooling their money and buying the drops really early.

“We all knew they came in the second, third circles so we didn’t worry about it, because it 5 minutes later you could get it for free.

“But in live, people pooled money.”

But what will happen to Warzone in the long-run?

After all, Warzone feels like a permanent part of gaming – contrasting the endless annual-release cycle of Call of Duty games.

The good news is that Warzone should live on long beyond Modern Warfare’s initial run.

“We view Warzone as its own product,” developers told The Sun.

“It’s tied to Modern Warfare progression, but we view them as separate products.

“It’s an entry-point for players who are new to the franchise, or who played before and left.

“They’re separate products and separate teams. We want to stay live.”

Call of Duty Warzone Season 5 is available to play right now.

In other news, read the latest news on Call of Duty 2020.

Call of Duty Warzone is getting a graphics update for the next-gen consoles.

 Call of Duty recently banned 50,000 Warzone players for cheating.

And here are some Warzone Plunder tips revealed by Pro gamer Spratt.

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