The House of Mouse Might Be Taking a Trip to the Metaverse


The House of Mouse Might Move to the Metaverse

Disney recently received a patent for a method of projecting 3-D images onto real-world objects that could be customized for each visitor.

It’s possible that the metaverse will make its way to a Disney park near you.

According to a recently surfaced filing with the US Patent Office, Disney received approval for a “virtual-world simulator” patent shortly before the New Year.

Without the use of a wearable headset or mobile device, the technology would be used to project 3-D images on real-world objects to create interactive guest experiences throughout its parks.

If you’re not familiar with the term, the metaverse is a term used to describe a link between the physical and virtual worlds.

The newest buzzword in Silicon Valley.

At its theme parks, Disney already uses augmented reality technology for large-scale entertainment, such as projecting its cast of characters onto storefronts, waterfalls, and other real-world structures.

This new technology, on the other hand, would operate on a much larger scale: it would track individual park visitors in order to customize the projections they see on nearby objects and walls.

A family passing by a storefront, for example, might see Mickey Mouse greeting them.

If the Mouse House does decide to incorporate the metaverse into its parks, it won’t be anytime soon.

According to the Los Angeles Times, Disney has no immediate plans to use the virtual-world simulator technology described in the patent.

“We are excited about the possibilities related to this type of technology,” a Disney spokesperson told the outlet, adding that “there are no current plans to introduce this technology into an upcoming experience,” and that the company “files hundreds of patents each year as we explore developing technologies.”

According to Insider, incorporating the metaverse into Disney’s theme parks would align with the company’s ambitious goal of telling stories through a “three-dimensional canvas,” which CEO Bob Chapek detailed during the company’s fourth-quarter earnings call:

“Our current efforts are merely a prelude to a time when we’ll be able to connect the physical and digital worlds even more closely, allowing for storytelling without boundaries in our own Disney metaverse,” Chapek said.

It’s worth noting that even large corporations like Disney have…

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