China’s mask is slipping: a gaming ban has been implemented, with minors being limited to three hours of gaming each week.
CHINA has instituted an unusual ban on online gaming, limiting minors to only three hours each week.
Beijing officials have issued new restrictions for anyone under the age of 18. Furthermore, on Friday, Saturday, and Sunday, from 8 p.m. to 9 p.m., there will be limited gaming time.
According to sources, this new step will be enforced by using face scans and requiring gamers to register using their true names.
This will prevent minors under the age of 18 from gaming outside of the set hours.
According to the BBC, game companies will be inspected in line with the new laws for individuals under the age of 18.
It is thought to be in reaction to widespread concerns about gaming addiction in the communist country.
Under previous restrictions, China limited the amount of time under the age of 18 may spend playing video games to 1.5 hours on any given day and three hours on holidays.
The National Press and Publication Administration’s (NPPA) regulations come as part of Beijing’s broader crackdown on China’s tech behemoths, such as Alibaba Group and Tencent Holdings.
“Teenagers represent the future of our motherland,” an anonymous NPPA spokesperson told Xinhua News Agency.
“Protecting minors’ physical and mental health is linked to people’s important interests and the development of the younger generation in the era of national rejuvenation.”
According to Xinhua, the NPPA regulator will enhance the frequency and intensity of inspections of online gaming enterprises to guarantee that time limitations and anti-addiction methods are in place.
It went on to say that parents and teachers were crucial in preventing gaming addiction.
The new rules quickly became one of the most talked-about issues on Weibo, China’s equivalent of Twitter.
Some people praised the reforms, while others expressed surprise at how stringent the rules were.
One remark with over 700 likes read, “This is so fierce that I’m totally stunned.”
Others expressed skepticism about the limits’ ability to be enforced. “How can kids control it if they just use their parents’ logins?” one wondered.
Tencent, the world’s most successful video gaming firm by revenue, pledged earlier this month to limit the amount of time youngsters spend playing its trademark titles.
In July, the tech company launched a facial recognition “midnight patrol” feature.
This was used to track down children who pretended to be adults in order to avoid a government-imposed curfew for underage gamers.
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